Starting off with the original Xbox getting a new cosmetic hardmod to introduce power and eject button sounds, as well as a return to form with XBMC4XBOX Redux's release. We also discuss the latest Atmosphere CFW update as it contains some pretty important information for CFW users thanks to the latest system firmware update. The PS4 and PS5 get a lot more love thanks to a new kernel exploit release working on both systems. There's also a few entry points which have gotten awesome developments with Y2JB being paired with Lapse for a full jailbreak, as well as new entry points being seen with the Netflix app and now games using the Ren'py engine!
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33:16
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33:16
ModChat 138 - Modfest Returns & Y2JB Release for PS5
Xbox-Scene's Modfest returns for the second time! Participate in some friendly competition, maybe win some prizes, and help the community with some innovations all in one go! Aside from that announcement, RXDK gets some more love with its own Neighborhood release spanning across all major operating systems. Clone Hero gets a homebrew port to the Xbox 360, and even more love for the sake of customization comes with a really helpful Aurora skin making guide. Even the Xbox One and Series get some coverage here with the open source release of the ASPECT2 PCB! It isn't all Xbox centric news around here though, especially with the release of Y2JB for PS5. The GameCube also gets some love thanks to the release of Cubiboot. Finally, 'tis the season for spooky games, and why not celebrate it with an integrated randomizer for the classic Castlevania: Symphony of the Night?
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26:24
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26:24
ModChat 137 - Insignia Live EA Support, ABadAvatar & SSDs on Xbox 360, BadWDSD DEX Progress on PS3
Tons of scenes heating up this month as the weather cools down! We discuss a new update to the modified original Xbox backwards compatibility files for the Xbox 360, now with individual games being able to be configured with additional fixes. Insignia Live gives us an awesome progress update regarding support for EA titles and a bit about the Xbox 360 side of house. Speaking of the Xbox 360, we get two major pieces of news! One being the release of ABadAvatar, a new entrypoint for Bad Update that no longer requires any game to load it. SSD support is now available for all consoles, including totally stock retail systems! Anyone wanting to know about BadWDSD gets a taste of what the developers have been cooking up in the background for the last few months. The PS5 gets a bit of love with Kstuff being updated to work up to 9.60, with more to come it seems! The Switch has a few projects highlighted for it, along with the Pokémon mini handheld of all things, and an awesome preservation accomplishment has been achieved for the arcade build of Soul Calibur 2!
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53:11
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53:11
ModChat 136 - An Xbox 360 Softmod is Coming
Only a single topic being covered for this episode, but this was big enough to warrant a quick ModChat to discuss the excitement around this announcement. Grimdoomer has accomplished the impossible and achieved yet another milestone in the world of game console reverse engineering by showing evidence of a real softmod! No RGH, no JTAG, no Bad Update. Seeing is believing, so see for yourself!
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12:43
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12:43
ModChat 135 - PicoLoader for GameCube, PS4 12.02 Jailbreak, Mario Kart 64 Dreamcast Port
Starting off this month with PicoLoader being released for the GameCube, an open-source project which utilizes the power of a Raspberry Pi Pico and intercepts the DVD drive to quickly load a piece of homebrew such as Swiss. We also see some awesome releases for the PS4, allowing for some pretty quick and stable jailbreaks up to firmware 12.02! DIY Game Boy cartridges, custom soundtracks for the original Xbox, and the dramatic improvements to Bad Update on Xbox 360 all get some highlights in this episode. Oh, and we could start saying the Switch can handle optical media, more on that at the end.